![]() ![]() This was a talent I did not possess, which probably contributed greatly to my never having gotten into wargames, despite my interest in them. I envied the wargamers I knew, who could look at the morass of tiny numbers and symbols on a counter and understand their mysteries. Its counters, for example, were very attractive and, to my neophyte's eye, quite easy to read. If you've ever seen a copy of Squad Leader, you'll remember the high quality of its components. Given that, it might seem strange that it looms so large in my memory, but, thinking back on it, it makes a great deal of sense. ![]() That's the extent of my direct involvement with this simulation of squad-level tactics during World War II. I never owned a copy of the game and can't recall ever actually having played it myself, but I often watched others play. When I think of the word "wargame," one of the images that immediately pops into my head is the cover to Avalon Hill's Squad Leader, designed by John Hill and first published in 1977. ![]()
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